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Words and things and paragraphs maybe
The Conversion from pokemon moves to Inkfell Demo Spells is as such:
A pokemon move is comprised of 4 major components, Type, Power, Accuracy, and Power Points. Type is simply Element, so that's easy enough to shimmy around, Power and Accuracy can be possibly merged, and Power Points can be like a Stamina Cost, or a Local Use/Charge. Say, due to the instability of the spells in question, they can only be used a limited number of times before it becomes unviable to continue trying to use them. Power goes up to 255 and Accuracy is a 100 percent Set, roll a d100 to see if that lands I suppose, then for Power, cut it the same way strength goes, so a 255 spell would do 7 ish Kika of damage, added with whatever the attack stat is, at advantage if STAB.
The 3 Major types of Glitch Moves, TMs (56), HMs (5), and Super Glitches (28). TMs are Technica Chaotica, HMs are Secret Techniques, and Super Glitches are Forbidden Techniques.
SR means Super Random.
Title
Stuff
{Element} None
Scale: (KimaScale)
Spell: Lockfect
Base Damage Dam.Roll Acc Uses
1.1 Kika # 0 3
Requires a lock on skill or spell to be in effect to work in the first place, on contact, has a 1/3 chance to poison.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: StaticHaze
Base Damage Dam.Roll Acc Uses
0.4 Kika # 51, 1d2 11
Lowers target speed by 2d6.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ByteBeat
Base Damage Dam.Roll Acc Uses
0.2 # 32, 1d3 57
Does blunt damage.
Prefered Biomes:
{Element} Water
Scale: (KimaScale)
Spell: DownFlood
Base Damage Dam.Roll Acc Uses
0 # 18, 1d6 39
Waterlogs on contact.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: CrashDash
Base Damage Dam.Roll Acc Uses
2.2 Kika # 30, 1d3 27
Raises users speed 2d6, however, roll 1d12 for Crash.
Prefered Biomes:
{Element} Acid
Scale: (KimaScale)
Spell: Crashout
Base Damage Dam.Roll Acc Uses
1.6 Kika # 69, 1d3 127
Freezes the user, or drops random items/armor.
Prefered Biomes:
{Element} Death
Scale: (KimaScale)
Spell: Tanua
Base Damage Dam.Roll Acc Uses
3.9 # 20, 1d5 0
Deals random damage, then freezes the user.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: CorruptPass
Base Damage Dam.Roll Acc Uses
0.9 Kika # 17, 1d6 20
User hurts itself if it misses.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Desys32
Base Damage Dam.Roll Acc Uses
7.6 Kika # 33, 1d3 16
Automatically knocks the user unconscious by default.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Flop
Base Damage Dam.Roll Acc Uses
2.2 Kika # 31, 1d10 0
Basic info about The Thing
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Waste
Base Damage Dam.Roll Acc Uses
0 # 0 0
The Art of Nothing is a remarkable one.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Wyoha
Base Damage Dam.Roll Acc Uses
0 # 1d24 7
A vaguely distracting spell, not distracting enough to confuse, but distracting.
Prefered Biomes:
{Element} Frost
Scale: (KimaScale)
Spell: ChillGlide
Base Damage Dam.Roll Acc Uses
0.9 Kika # 2, 1d60 10
Increases users speed by 2d6.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: BackLay
Base Damage Dam.Roll Acc Uses
2.5 Kika # 29, 1d10 29
Makes the target intangible for 1d4 turns.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Crash
Base Damage Dam.Roll Acc Uses
0 # 0 0
Doesn't need accuracy or damage, applies a broken effect to the nearby area.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Pass
Base Damage Dam.Roll Acc Uses
0 # 0 0
Basic info about The Thing
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: BitDrop
Base Damage Dam.Roll Acc Uses
0.3 Kika # 17, 1d6 0
Basic info about The Thing
Prefered Biomes:
{Element} Air
Scale: (KimaScale)
Spell: CloudShine
Base Damage Dam.Roll Acc Uses
0.2 Kika # 17, 1d6 46
User cannot cast the next turn.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: ScatterDodge
Base Damage Dam.Roll Acc Uses
2.2 Kika # 30, 1d30 50
Decreases all accuracy targetted at them by 1d4.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Placebo
Base Damage Dam.Roll Acc Uses
0 # 16, 1d6 10
Draws the target's attention to you, in attempt to convince it of something.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: LagSpike
Base Damage Dam.Roll Acc Uses
2.0 Kika # 0 0
Freezes self for a turn unless it staggers the target.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: DriveCorrupt
Base Damage Dam.Roll Acc Uses
1.05 Kika # 19, 1d5 20
Roll 1d4 for health carving. 2 is minus half, 3 is minus third, 4 is minus quarter.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Fatalisite
Base Damage Dam.Roll Acc Uses
7.6 Kika # 33, 1d3 4
Drains half the damage it lands.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: PlagueBug
Base Damage Dam.Roll Acc Uses
3.5 Kika # 31, 1d10 0
Roll 1d3 for chance to inflict an effect.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: FakeStrike
Base Damage Dam.Roll Acc Uses
0 # 0 0
Roll 1d12 for Flinch.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Distraction
Base Damage Dam.Roll Acc Uses
0 # 5, 1d20 0
If successful, staggers the target in confusion.
Prefered Biomes:
{Element} Frost
Scale: (KimaScale)
Spell: DebugCicle
Base Damage Dam.Roll Acc Uses
1.0 Kika # 3, 1d30 3
Raises attack by 2d6.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: BugOut
Base Damage Dam.Roll Acc Uses
2.5 Kika # 46, 1d2 42
Roll 1d3 for confusion, if lands, vanish the target for one turn.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Nevermore
Base Damage Dam.Roll Acc Uses
0 # 0 0
Inflicts the Crash effect on a large area.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Mulload
Base Damage Dam.Roll Acc Uses
0 # 0 20
Take a turn to examine the situation.
Prefered Biomes:
{Element} Acid
Scale: (KimaScale)
Spell: Acridity
Base Damage Dam.Roll Acc Uses
0.4 Kika # 31, 1d10 40
Basic info about The Thing
Prefered Biomes:
{Element} Acid
Scale: (KimaScale)
Spell: TrojanWyrm
Base Damage Dam.Roll Acc Uses
0.2 Kika # 17, 1d6 52
If it misses, user takes the damage instead.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Phish
Base Damage Dam.Roll Acc Uses
3.5 # 47, 1d3 49
Drain half the damage dealt.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Restabilize
Base Damage Dam.Roll Acc Uses
0 # 9, 1d10 10
Another Forced Rest Turn Spell.
Prefered Biomes:
{Element} Death
Scale: (KimaScale)
Spell: Firewall
Base Damage Dam.Roll Acc Uses
5.8 Kika # 2, 1d60 0
Add 2d6 to users Durability.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Partition
Base Damage Dam.Roll Acc Uses
1.3 Kika # 21, 1d5 60
Flip 1d2 to quarter the target's HP.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Malware
Base Damage Dam.Roll Acc Uses
7.6 Kika # 33, 1d3 60
Roll 1d3 to infect.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Ransomware
Base Damage Dam.Roll Acc Uses
2.7 Kika # 0 0
Freezes self unless it knocks out the target.
Prefered Biomes:
{Element} Acid
Scale: (KimaScale)
Spell: BitSyphon
Base Damage Dam.Roll Acc Uses
1.2 Kika # 3, 1d30 21
Drains half the inflicted damage.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: TorrentSeed
Base Damage Dam.Roll Acc Uses
0.3 Kika # 0 63
Roll 1d3 for graze damage.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: HiddenFolder
Base Damage Dam.Roll Acc Uses
2.1 Kika # 0 2
Lowers targetting accuracy by 2d4.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Rancoin
Base Damage Dam.Roll Acc Uses
3.0 Kika # 46, 1d2 34
Freeze unless it hits.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: BitFaucet
Base Damage Dam.Roll Acc Uses
0.8 Kika # 0 3
Spills 1d100 gold from the targetted enemy.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: TorLeech
Base Damage Dam.Roll Acc Uses
0.2 # 25, 1d4 12
Drains twice the damage it deals.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ChaosFlop
Base Damage Dam.Roll Acc Uses
0.5 # 31, 1d3 18
Do the flop.
Prefered Biomes:
{Element} Air
Scale: (KimaScale)
Spell: Bytewinds
Base Damage Dam.Roll Acc Uses
0 # 17, 1d6 58
1d20 chance to lower speed.
Prefered Biomes:
{Element} Glitch
Scale: (KimaScale)
Spell: HexShuffle
Base Damage Dam.Roll Acc Uses
3.6 Kika # 48, 1d2 16
1d3 chance to inflict a random effect, and also lower a random stat.
Prefered Biomes:
{Element} Acid
Scale: (KimaScale)
Spell: Corrosuption
Base Damage Dam.Roll Acc Uses
0 # 26, 1d4 12
Freezes target and user.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: Defender
Base Damage Dam.Roll Acc Uses
2.0 Kika # 3, 1d30 0
Add 2d6 Durability.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Barcode
Base Damage Dam.Roll Acc Uses
1.6 Kika # 28, 1d4 25
Roll 1d4 for many times the attack fires.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Destabilize
Base Damage Dam.Roll Acc Uses
7.6 Kika # 33, 1d3 49
Basic info about The Thing
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ChaosSpace
Base Damage Dam.Roll Acc Uses
2.4 Kika # 15, 1d7 0
Add 1d6 durability and open a gate to a pocket dimension.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: VirusLoad
Base Damage Dam.Roll Acc Uses
4.8 Kika # 53, 1d2 30
Basic info about The Thing
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: AntiDream
Base Damage Dam.Roll Acc Uses
0.0 Kika # 8, 1d12 62
Possesses a sleeping target.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ArbiterAnarch
Base Damage Dam.Roll Acc Uses
2.9 Kika # 0 0
Basic info about The Thing
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: Chaotica
Base Damage Dam.Roll Acc Uses
0 # 0 0
Inflicts a number of various chaotic effects Super Randomly.
Prefered Biomes:
- - - - -
Secret Techniques
Stuff
{Element} Chaos
Scale: Kika
Spell: Destabilize
Base Damage Dam.Roll Acc Uses
2.5 Kika # 35, 1d3 0
1d6 lowers a stat by a Super Random amount on contact, including graze.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ChaosHarvest
Base Damage Dam.Roll Acc Uses
5.3 Kika # 6, 1d16 29
Drains health, equal to damage done.
Prefered Biomes:
{Element} None
Scale: (KimaScale)
Spell: CurseInverse
Base Damage Dam.Roll Acc Uses
1.5 Kika # 3, 1d30 59
Drains health if the target is previously Afflicted.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: ChaosLock
Base Damage Dam.Roll Acc Uses
1.7 Kika # 50, 1d2 12
User loses speed dramatically (1d60), as well as takes a temporary stamina cut for one turn.
Prefered Biomes:
{Element} Chaos
Scale: (KimaScale)
Spell: GlitchCarver
Base Damage Dam.Roll Acc Uses
3.0 Kika # 38, 1d5 6
Does slash damage.
Prefered Biomes:
- - - - -
Forbidden Techniques
Stuff
{Element} (Lemonade)
Scale: (KimaScale)
Spell: (CornNugget)
Base Damage Dam.Roll Acc Uses
# # # #
Basic info about The Thing
Prefered Biomes:
{Element} (Lemonade)
Scale: (KimaScale)
Spell: (CornNugget)
Base Damage Dam.Roll Acc Uses
# # # #
Basic info about The Thing
Prefered Biomes:
Other Title