This is a wild feeling, like a syncronicity for a time I never had, but could have. Now, everything is feeling right. Another piece in the puzzle.

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The Conversion from pokemon moves to Inkfell Demo Spells is as such:

A pokemon move is comprised of 4 major components, Type, Power, Accuracy, and Power Points. Type is simply Element, so that's easy enough to shimmy around, Power and Accuracy can be possibly merged, and Power Points can be like a Stamina Cost, or a Local Use/Charge. Say, due to the instability of the spells in question, they can only be used a limited number of times before it becomes unviable to continue trying to use them. Power goes up to 255 and Accuracy is a 100 percent Set, roll a d100 to see if that lands I suppose, then for Power, cut it the same way strength goes, so a 255 spell would do 7 ish Kika of damage, added with whatever the attack stat is, at advantage if STAB.

The 3 Major types of Glitch Moves, TMs (56), HMs (5), and Super Glitches (28). TMs are Technica Chaotica, HMs are Secret Techniques, and Super Glitches are Forbidden Techniques.

SR means Super Random.

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